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Tuesday, 10 May 2011
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Friday, 1 April 2011
Extranet
An extranet is a computer network that allows controlled access from the outside, for specific business or educational purposes. An extranet can be viewed as an extension of a company's intranet that is extended to users outside the company, usually partners, vendors, and suppliers. It has also been described as a "state of mind" in which the Internet is perceived as a way to do business with a selected set of other companies (business-to-business, B2B), in isolation from all other Internet users. In contrast, business-to-consumer (B2C) models involve known servers of one or more companies, communicating with previously unknown consumer users. An extranet is like a DMZ in that it provides access to needed services for channel partners, without granting access to an organization's entire network.
Intranet
An intranet is a private computer network that uses Internet Protocol technology to securely share any part of an organization's information or network operating system within that organization. The term is used in contrast to internet, a network between organizations, and instead refers to a network within an organization. Sometimes the term refers only to the organization's internal website, but may be a more extensive part of the organization's information technology infrastructure. It may host multiple private websites and constitute an important component and focal point of internal communication and collaboration.
An intranet is built from the same concepts and technology used for the Internet, such as client–server computing and the Internet Protocol Suite (TCP/IP). Any of the well known Internet protocols may be found in an intranet, such as HTTP (web services), SMTP (e-mail), and FTP (file transfer protocol). Internet technologies are often deployed to provide modern interfaces to legacy information systems hosting corporate data.
An intranet can be understood as a private analog of the Internet, or as a private extension of the Internet confined to an organization. The first intranet websites and home pages began to appear in organizations in 1996-1997. Although not officially noted, the term intranet first became common-place among early adopters, such as universities and technology corporations, in 1992.[dubious – discuss]
Intranets have also contrasted with extranets. While intranets are generally restricted to employees of the organization, extranets may also be accessed by customers, suppliers, or other approved parties. Extranets extend a private network onto the Internet with special provisions for authentication, authorization and accounting (AAA protocol).
Intranets may provide a gateway to the Internet by means of a network gateway with a firewall, shielding the intranet from unauthorized external access. The gateway often also implements user authentication, encryption of messages, and often virtual private network (VPN) connectivity for off-site employees to access company information, computing resources and internal communication.
Internet
The Internet is a global system of interconnected computer networks that use the standard Internet Protocol Suite (TCP/IP) to serve billions of users worldwide. It is a network of networks that consists of millions of private, public, academic, business, and government networks, of local to global scope, that are linked by a broad array of electronic, wireless and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents of the World Wide Web (WWW) and the infrastructure to support electronic mail.
Most traditional communications media including telephone, music, film, and television are reshaped or redefined by the Internet, giving birth to new services such as Voice over Internet Protocol (VoIP) and IPTV. Newspaper, book and other print publishing are adapting to Web site technology, or are reshaped into blogging and web feeds. The Internet has enabled or accelerated new forms of human interactions through instant messaging, Internet forums, and social networking. Online shopping has boomed both for major retail outlets and small artisans and traders. Business-to-business and financial services on the Internet affect supply chains across entire industries.
The origins of the Internet reach back to research of the 1960s, commissioned by the United States government in collaboration with private commercial interests to build robust, fault-tolerant, and distributed computer networks. The funding of a new U.S. backbone by the National Science Foundation in the 1980s, as well as private funding for other commercial backbones, led to worldwide participation in the development of new networking technologies, and the merger of many networks. The commercialization of what was by the 1990s an international network resulted in its popularization and incorporation into virtually every aspect of modern human life. As of 2009, an estimated quarter of Earth's population used the services of the Internet.
The Internet has no centralized governance in either technological implementation or policies for access and usage; each constituent network sets its own standards. Only the overreaching definitions of the two principal name spaces in the Internet, the Internet Protocol address space and the Domain Name System, are directed by a maintainer organization, the Internet Corporation for Assigned Names and Numbers (ICANN). The technical underpinning and standardization of the core protocols (IPv4 and IPv6) is an activity of the Internet Engineering Task Force (IETF), a non-profit organization of loosely affiliated international participants that anyone may associate with by contributing technical expertise.
Peer-to-Peer
A peer-to-peer system of nodes Centralized server-based
without central infrastructure. service model.
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the application. They are said to form a peer-to-peer network of nodes.
Peers make a portion of their resources, such as processing power, disk storage or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model where only servers supply, and clients consume.
The peer-to-peer application structure was popularized by file sharing systems like Napster. The concept has inspired new structures and philosophies in many areas of human interaction. Peer-to-peer networking is not restricted to technology, but covers also social processes with a peer-to-peer dynamic. In such context, social peer-to-peer processes are currently emerging throughout society.
Friday, 25 March 2011
Wi-Fi
Wi-Fi is a trademark of the Wi-Fi Alliance. A Wi-Fi enabled device such as a personal computer, video game console, smartphone, or digital audio player can connect to the Internet when within range of a wireless network connected to the Internet. The coverage of one or more (interconnected) access points — called hotspots when offering public access — generally comprises an area the size of a few rooms but may be expanded to cover many square miles, depending on the number of access points with overlapping coverage.
'Wi-Fi' is not a technical term. However, the Alliance has generally enforced its use to describe only a narrow range of connectivity technologies including wireless local area network (WLAN) based on the IEEE 802.11 standards, device to device connectivity [such as Wi-Fi Peer to Peer AKA Wi-Fi Direct], and a range of technologies that support PAN, LAN and even WAN connections. Derivative terms, such as Super Wi-Fi, coined by the U.S. Federal Communications Commission (FCC) to describe proposed networking in the former UHF TV band in the US, may or may not be sanctioned by the alliance. As of November 2010 this was very unclear.
The technical term "IEEE 802.11" has been used interchangeably with Wi-Fi, but over the past few years Wi-Fi has become a superset of IEEE 802.11. Wi-Fi is used by over 700 million people, there are over 750,000 hotspots (places with Wi-Fi Internet connectivity) around the world, and about 800 million new Wi-Fi devices every year. Wi-Fi products that complete the Wi-Fi Alliance interoperability certification testing successfully can use the Wi-Fi CERTIFIED designation and trademark.
Not every Wi-Fi device is submitted for certification to the Wi-Fi Alliance. The lack of Wi-Fi certification does not necessarily imply a device is incompatible with Wi-Fi devices/protocols. If it is compliant or partly compatible, the Wi-Fi Alliance may not object to its description as a Wi-Fi device though technically only the CERTIFIED designation carries their approval.
Wi-Fi certified and compliant devices are installed in many personal computers, video game consoles, MP3 players, smartphones, printers, digital cameras, and laptop computers.
This article focuses on the certification and approvals process and the general growth of wireless networking under the protocols certified by the Wi-Fi Alliance. For more on the technologies, see the appropriate articles with IEEE, ANSI, IETF, W3 and ITU prefixes (acronyms for the accredited standards organizations that have created formal technology standards for the protocols by which devices communicate). Non-Wi-Fi-Alliance wireless technologies intended for fixed points such as Motorola Canopy are usually described as fixed wireless. Non-Wi-Fi-Alliance wireless technologies intended for mobile use are usually described as 3G, 4G or 5G, reflecting their origins and promotion by telephone or cellphone companies.
Bluetooth
Bluetooth is a proprietary open wireless technology standard for exchanging data over short distances (using short wavelength radio transmissions) from fixed and mobile devices, creating personal area networks (PANs) with high levels of security. Created by telecoms vendor Ericsson in 1994, it was originally conceived as a wireless alternative to RS-232 data cables. It can connect several devices, overcoming problems of synchronization.
Bluetooth is managed by the Bluetooth Special Interest Group, which has more than 14,000 member companies in the areas of telecommunication, computing, networking, and consumer electronics. The SIG oversees the developement of the specification, manages the qualification program, and protects the trademarks . To be marketed as a Bluetooth device, it must be qualified to standards defined by the SIG. A network of patents are required to implement the technology and are only licensed to those qualifying devices; thus the protocol, whilst open, may be regarded as proprietary.
Bluetooth is managed by the Bluetooth Special Interest Group, which has more than 14,000 member companies in the areas of telecommunication, computing, networking, and consumer electronics. The SIG oversees the developement of the specification, manages the qualification program, and protects the trademarks . To be marketed as a Bluetooth device, it must be qualified to standards defined by the SIG. A network of patents are required to implement the technology and are only licensed to those qualifying devices; thus the protocol, whilst open, may be regarded as proprietary.
Virtual Private Network (VPN)
A virtual private network (VPN) is a computer network that uses a public telecommunication infrastructure such as the Internet to provide remote offices or individual users secure access to their organization's network. It aims to avoid an expensive system of owned or leased lines that can be used by only one organization.
It encapsulates data transfers using a secure cryptographic method between two or more networked devices which are not on the same private network so as to keep the transferred data private from other devices on one or more intervening local or wide area networks. There are many different classifications, implementations, and uses for VPNs.
Wednesday, 23 March 2011
Wide Area Network (WAN)
A wide area network (WAN) is a computer network that covers a broad area (i.e., any network whose communications links cross metropolitan, regional, or national boundaries). This is in contrast with personal area networks (PANs), local area networks (LANs), campus area networks (CANs), or metropolitan area networks (MANs) which are usually limited to a room, building, campus or specific metropolitan area (e.g., a city) respectively.
WANs are used to connect LANs and other types of networks together, so that users and computers in one location can communicate with users and computers in other locations. Many WANs are built for one particular organization and are private. Others, built by Internet service providers, provide connections from an organization's LAN to the Internet. WANs are often built using leased lines. At each end of the leased line, a router connects to the LAN on one side and a hub within the WAN on the other. Leased lines can be very expensive. Instead of using leased lines, WANs can also be built using less costly circuit switching or packet switching methods. Network protocols including TCP/IP deliver transport and addressing functions. Protocols including Packet over SONET/SDH, MPLS, ATM and Frame relay are often used by service providers to deliver the links that are used in WANs. X.25 was an important early WAN protocol, and is often considered to be the "grandfather" of Frame Relay as many of the underlying protocols and functions of X.25 are still in use today (with upgrades) by Frame Relay.
Local Area Network (LAN)
A local area network (LAN) is a network that connects computers and devices in a limited geographical area such as home, school, computer laboratory, office building, or closely positioned group of buildings. Each computer or device on the network is a node. Current wired LANs are most likely to be based on Ethernet technology, although new standards like ITU-T G.hn also provide a way to create a wired LAN using existing home wires (coaxial cables, phone lines and power lines).
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